What I'm learning, written down.

I write to work things out. These are notes on heuristics, UX laws, motion, restraint, and the decisions behind an interface.

Nielsen Heuristics10 entries

Nielsen Heuristics

Ten usability principles for judging whether an interface keeps people oriented, in control, and confident.

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UX Laws30 entries

UX Laws

Behavioral patterns and cognitive constraints translated into practical interface decisions.

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Gestalt Principles7 entries

Gestalt Principles

Visual perception principles for grouping, proximity, similarity, closure, and attention.

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Animation Laws1 article

Animation Laws

One long-form field guide on motion principles for feedback, continuity, timing, hierarchy, and state change.

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